Name Set ImageFile Color Cost ConvertedCost Type Power Toughness Rarity Note Script Text Hamlet Purifier BTJ 86 G 2G 3 Creature - Human Shaman 1 1 C When Hamlet Purifier enters the battlefield, destroy up to one target artifact or enchantment. Encroach (Whenever this creature attacks, you may put the top two cards of your library into your graveyard. If a land card is put into your graveyard this way, put a +1/+1 counter on this.) Mortal Reckoning BTJ 14 W 3W 4 Instant C Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Destroy target tapped creature. Caibry's Forerunner BTJ 6 W W 1 Creature - Human Knight 1 1 U Encroach (Whenever this creature attacks, you may put the top two cards of your library into your graveyard. If a land card is put into your graveyard this way, put a +1/+1 counter on this.) Might of the Meek BTJ 13 W 1W 2 Enchantment - Aura U Enchant creature with base power 1 or less. Enchanted creature gets +3/+3. Languid Whisper BTJ 36 U 6U 7 Creature - Zombie 4 6 C Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Caibry's Scout BTJ 26 U 3U 4 Creature - Human Scout 2 3 C Investigate/spawn colorless Clue BTJ When Caibry's Scout enters the battlefield, investigate twice. (To investigate, create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Encroach (Whenever this creature attacks, you may put the top two cards of your library into your graveyard. If a land card is put into your graveyard this way, put a +1/+1 counter on this.) Hallowed Steps BTJ 34 U 3U 4 Instant C Scry 1/vp1pt1 Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Return target permanent to its owner's hand. Scry 1. Channel Reminiscence BTJ 27 U U 1 Instant C Draw a card, then put target instant or sorcery card from your graveyard on top of your library. Cumulus Scout BTJ 29 U U 1 Creature - Human Scout 0 1 U Flying Encroach (Whenever this creature attacks, you may put the top two cards of your library into your graveyard. If a land card is put into your graveyard this way, put a +1/+1 counter on this.) Impish Ambush BTJ 89 G 1G 2 Instant C Target creature gets +1/+0 and gains deathtouch until end of turn. Upholder of Purity BTJ 18 W 6WW 8 Creature - Angel 4 4 R Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Flying Cards in graveyards lose all abilities and types. Wild Whisper BTJ 100 G 4G 5 Creature - Zombie 1 1 C Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Wild Whisper enters the battlefield with a +1/+1 counter on it for each land card in graveyards. Spectral Hunt BTJ 97 G 3G 4 Sorcery U Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Return target card from your graveyard to your hand. Caibry's Warden BTJ 82 G 2G 3 Creature - Human Scout 3 2 R Investigate/spawn colorless Clue BTJ Encroach (Whenever this creature attacks, you may put the top two cards of your library into your graveyard. If a land card is put into your graveyard this way, put a +1/+1 counter on this.) Whenever a land card is put into your graveyard from anywhere, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Caibry, Deathless Whisper BTJ 127 WUG GWU 3 Legendary Creature - Human Knight 3 3 M Investigate/spawn colorless Clue BTJ Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) When Caibry, Deathless Whisper dies, return it to the battlefield tapped at the beginning of your next upkeep. Court of Verdant Vales BTJ 111 WG 2GW 4 Legendary Creature - Human Noble 3 4 R At the beginning of your upkeep, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped, and the rest into your graveyard. Spare the Day BTJ 112 WG 2GW 4 Sorcery U Creatures you control get +X/+X and gain trample until end of turn, where X is the number of land cards in your graveyard. Lofty Perch BTJ 102 WU WU 2 Enchantment - Aura U Investigate/spawn colorless Clue BTJ Enchant creature When Lofty Perch enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Enchanted creature gets +2/+2 and has flying. Stand Steadfast BTJ 124 UG 5GU 7 Instant U Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Target creature you control gets +7/+7 until end of turn. Untap it. Frigid Creek BTJ 148 L 0 Land - Plains R yInitialize/cr90 (T: Add W.) Frigid Creek enters the battlefield tapped. T, Pay 1 life: Add G or U. Plated Lurker BTJ 104 UB UB 2 Creature - Orc Warrior 4 4 U Contagious 2 (This enters the battlefield with two -1/-1 counters on it. When it dies, you may put its -1/-1 counters on target creature.) Cultist of Sakarias BTJ 118 BG BG 2 Creature - Elf Shaman 0 3 U Contagious 1 (This enters the battlefield with a -1/-1 counter on it. When it dies, you may put its -1/-1 counters on target creature.) T, Put a -1/-1 counter on Cultist of Sakarias: Add one mana of any color. Nessos Archer BTJ 94 G GG 2 Creature - Centaur Archer 2 3 U Reach, vigilance Might of Sakarias BTJ 92 G 2G 3 Enchantment - Aura U Enchant creature Enchanted creature gets +3/+3. When Might of Sakarias is put into a graveyard from the battlefield, return Might of Sakarias to its owner's hand. Sakarias, Murk Trawler BTJ 135 UBG 7GUB 10 Legendary Creature - Kraken Horror 7 7 M Emerge 6GUB (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Trample, hexproof When Sakarias, Murk Trawler enters the battlefield, draw a card for each creature card in your graveyard. Taika, Tide's Tale BTJ 125 UG 1GU 3 Legendary Creature - Naga Shaman 2 3 R If one or more counters would be put on a permanent, you may have that many plus one of each of those kinds of counters put on that permanent instead. Maikki, Mire's Matron BTJ 119 BG 1BG 3 Legendary Creature - Naga Warrior 3 2 R Each creature your opponents' control enters the battlefield with an additional -1/-1 counter on it. From Rot and Ruin BTJ 131 UBG GGUB 4 Enchantment R At the beginning of your upkeep, each player sacrifices a permanent. You draw a card for each creature sacrificed this way. Sporewoven Spider BTJ 98 G 1GG 3 Creature - Spider 4 5 U Deathtouch, reach Contagious 2 (This enters the battlefield with two -1/-1 counters on it. When it dies, you may put its -1/-1 counters on target creature.) Embrace the Depths BTJ 123 UG 3GU 5 Enchantment U When Embrace the Depths enters the battlefield, search your library for a creature card, reveal that card, put it into your hand, then shuffle your library. Whenever you cast a creature spell, draw a card. Seal of Honour BTJ 140 A 3 3 Artifact C Investigate/spawn colorless Clue BTJ When Seal of Honour enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) T: Add R or G. Corrupted Ruins BTJ 147 L 0 Land - Forest R yInitialize/cr90 (T: Add G.) Corrupted Ruins enters the battlefield tapped. T, Pay 1 life: Add U or B. Seal of Knowledge BTJ 141 A 3 3 Artifact C Investigate/spawn colorless Clue BTJ When Seal of Knowledge enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) T: Add W or U. Seal of Wisdom BTJ 145 A 3 3 Artifact C Investigate/spawn colorless Clue BTJ When Seal of Wisdom enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) T: Add G or W. Haunting Presence BTJ 10 W 5W 6 Enchantment U Flash Delve (Each card you exile from your graveyard while casting this spell pays for 1.) When Haunting Presence enters the battlefield, exile another target nonland permanent until Haunting Presence leaves the battlefield. Soul's Attendant BTJ 17 W W 1 Creature - Human Cleric 1 1 C Whenever another creature enters the battlefield, you may gain 1 life. Venerated Mystic BTJ 20 W 1W 2 Creature - Human Citizen 2 1 C Lifelink Encroach (Whenever this creature attacks, you may put the top two cards of your library into your graveyard. If a land card is put into your graveyard this way, put a +1/+1 counter on this.) Queller of Whispers BTJ 15 W 1W 2 Creature - Human Cleric Soldier 2 2 C Flash Whenever Queller of Whispers enters the battlefield or attacks, you may exile target card from a graveyard. Hollow BTJ 11 W 1W 2 Enchantment - Aura M Enchant player Enchanted player can't cast spells if they've cast another spell or attacked with a creature this turn. Creatures enchanted player controls can't attack if that player has cast a spell this turn. Gertred, the Quelling Storm BTJ 9 W 4WW 6 Legendary Planeswalker - Gertred 6 M yInitialize/ccgreen=6+1/ccgreen+1 Whenever you activate a loyalty ability of Gertred, the Quelling Storm, exile another target permanent you control until Gertred leaves the battlefield. +1: You gain 1 life for each card in exile. 0: Exile target nonland permanent you don't control until Gertred leaves the battlefield. 0: Destroy all nonland permanents. Heavenly Expanse BTJ 149 L 0 Land - Mountain R yInitialize/cr90 (T: Add R.) Heavenly Expanse enters the battlefield tapped. T, Pay 1 life: Add G or W. Greenpalm Guide BTJ 85 G G 1 Creature - Human Druid 1 2 R 1, T: Add one mana of any color. T, Exert Greenpalm Guide: Add one mana of any color. (An exerted creature won't untap during your next untap step.) Hamlet Warlord BTJ 87 G 1G 2 Creature - Human Warrior 1 1 U Trample Hamlet Warlord gets +1/+1 for each other tapped creature you control. Heilda, Ahrval's Paragon BTJ 133 WRG RGW 3 Legendary Creature - Human Warrior 3 3 M Haste, lifelink, trample You may exert Heilda, Ahrval's Paragon as it attacks. When you do, it gets +1/+1 and gains indestructible until end of turn. (An exerted creature won't untap during your next untap step.) Aelswith, Radiant Valkyrie BTJ 120 WR 5RW 7 Legendary Creature - Dragon 4 4 R Invigorate (This spell costs 1 less to cast for each tapped creature you control.) Flying When Aelswith, Radiant Valkyrie enters the battlefield, it deals X damage to any target, where X is the number of creatures you control. You gain X life. Brida, Surging Valkyrie BTJ 109 RG 5RG 7 Legendary Creature - Dragon 4 4 R Invigorate (This spell costs 1 less to cast for each tapped creature you control.) Flying When Brida, Surging Valkyrie enters the battlefield, put a +1/+1 counter on each creature you control. You may untap any number of those creatures. From Valor and Vanity BTJ 132 WRG RRGW 4 Sorcery R Cast From Valor and Vanity only during your postcombat main phase. After this phase there's an additional combat phase followed by an additional main phase. Untap each creature you control that attacked this turn. Those creatures get +2/+2 and have lifelink and trample until end of turn. Triumphant Aftermath BTJ 110 RG 1RG 3 Enchantment U At end of combat on your turn, if you control no untapped creatures, put a +1/+1 counter on each creature you control. Worthy Ascendant BTJ 122 WR RW 2 Creature - Human Warrior 3 2 U Worthy Ascendant attacks each turn if able. When Worthy Ascendant dies, if it was attacking, return it to the battlefield tapped at end of combat. Warrior's End BTJ 113 WG GW 2 Enchantment U Spawn Warrior/spawn 1/1 red Warrior BTJ Whenever an attacking or blocking creature you control dies, you gain 2 life. 1, Exile two creature cards from your graveyard: Create a 1/1 red Warrior creature token. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. Challenger's Congregation BTJ 83 G 2G 3 Sorcery C Invigorate (This spell costs 1 less to cast for each tapped creature you control.) Reveal cards from the top of your library until you reveal two creature cards, then put those cards into your hand and the rest on the bottom of your library in a random order. Court of Gilded Graves BTJ 101 WU 2WU 4 Legendary Creature - Spirit Noble 4 3 R At the beginning of your end step, put the top two cards of your library into your graveyard, then target opponent chooses three cards from your graveyard. Put one of those cards into your hand and exile the rest. Plains BTJ 151 0 0 Basic Land - Plains L Island BTJ 152 0 0 Basic Land - Island L Swamp BTJ 153 0 0 Basic Land - Swamp L Mountain BTJ 154 0 0 Basic Land - Mountain L Forest BTJ 155 0 0 Basic Land - Forest L 1/1 red Warrior BTJ tokens BTJ2 R 0 Token 1 1 T colorless Clue BTJ tokens BTJ3 A 0 Token T 2, Sacrifice this artifact: Draw a card. 2/2 blue Homunculus BTJ tokens BTJ1 U 0 Token 2 2 T Warrior's Condescension BTJ 79 R 2R 3 Instant C Invigorate (This spell costs 1 less to cast for each tapped creature you control.) Target creature gets +3/+1 and gains menace until end of turn. You may untap that creature. Seal of Glory BTJ 138 A 3 3 Artifact C Investigate/spawn colorless Clue BTJ When Seal of Glory enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) T: Add R or W. Honorbound Champion BTJ 12 W W 1 Creature - Human Soldier 1 1 C You may exert Honorbound Champion as it attacks. When you do, put a +1/+1 counter on it. (An exerted creature won't untap during your next untap step.) Valiant Challengers BTJ 19 W 2W 3 Instant C Spawn Warrior tokens/spawnx2 1/1 red Warrior BTJ Create two 1/1 red Warrior creature tokens. Creatures you control get +1/+0 until end of turn. Carriage Master BTJ 7 W 4W 5 Creature - Dwarf Warrior 2 4 C Vigilance You may exert Carriage Master as it attacks. When you do, it gets +3/+1 until end of turn. Tap it. (An exerted creature won't untap during your next untap step.) Against the Gale BTJ 1 W 3W 4 Instant R Invigorate (This spell costs 1 less to cast for each tapped creature you control.) Whenever a creature you control dies this turn, return it to the battlefield tapped at the beginning of the next end step. Reborn Adrift BTJ 16 W W 1 Instant U Exile target creature. Return it to the battlefield tapped at the beginning of its controller's next upkeep. Ironwill Champion BTJ 71 R 1R 2 Creature - Dwarf Warrior 3 1 C You may exert Ironwill Champion as it attacks. When you do, put a +1/+1 counter on it. (An exerted creature won't untap during your next untap step.) Fling BTJ 68 R 1R 2 Instant C As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target. Charismatic Challenger BTJ 62 R 3R 4 Creature - Human Warrior 2 3 C Haste You may exert Charismatic Challenger as it attacks. When you do, target creature gets +3/+0 until end of turn. (An exerted creature won't untap during your next untap step.) Orc Warchief BTJ 95 G 2GG 4 Creature - Orc Warrior 4 4 R Trample When Orc Warchief dies, you may pay 1G. If you do, return it to the battlefield tapped. Glory's Guardian BTJ 70 R 5RR 7 Creature - Dragon 6 5 M Reveal top 2/vp1at2 Flying You may exert Glory's Guardian as it attacks. When you do, exile the top two cards of each library. You may cast any number of those cards without paying their mana costs. (An exerted creature won't untap during your next untap step.) Siobhan, the Golden Knuckle BTJ 74 R 2RR 4 Legendary Planeswalker - Siobhan 4 M yInitialize/ccgreen=4Spawn Warrior/spawn 1/1 red Warrior BTJ+2/ccgreen+2-10/ccgreen-10 Whenever you activate a loyalty ability of Siobhan, the Golden Knuckle, create a 1/1 red Warrior creature token. +2: Creatures you control get +1/+0 and gain haste until end of turn. 0: Siobhan deals damage equal to the number of loyalty counters on her to target creature, then that creature deals damage equal to its power to Siobhan. -10: Siobhan deals damage equal to the lowest life total among players to each player with the greatest life total. Repeat this process once. Crucible of Glory BTJ 64 R 3RR 5 Instant R Invigorate (This spell costs 1 less to cast for each tapped creature you control.) Crucible of Glory deals 3 damage to each creature and planeswalker. If a creature or planeswalker dealt damage this way would die this turn, exile it instead. Static Brawler BTJ 76 R 2R 3 Creature - Human Wizard 3 2 U You may exert Static Brawler as it attacks. When you do, it deals 1 damage to up to one target creature and up to one target player. (An exerted creature won't untap during your next untap step.) Fires of Arhval BTJ 67 R 2R 3 Instant U Invigorate (This spell costs 1 less to cast for each tapped creature you control.) Fires of Arhval deals 3 damage to target player or planeswalker. Through Struggle BTJ 78 R R 1 Enchantment U Whenever you exert a creature, put a +1/+1 counter on it. When Through Struggle enters the battlefield, draw a card. Kneebreaker Champion BTJ 91 G 1G 2 Creature - Human Warrior 2 3 C You may exert Kneebreaker Champion as it attacks. When you do, put a +1/+1 counter on it. (An exerted creature won't untap during your next untap step.) Hearthkeeper BTJ 88 G 2G 3 Creature - Elf Citizen 3 2 C When Hearthkeeper enters the battlefield, you gain 3 life. Zamettra, Study of Fervor BTJ 108 BR 4BBRR 8 Legendary Creature - Demon 7 5 R Bloodcast (Each 2 life you pay while casting this spell pays for 1.) Haste, menace Whenever Zamettra, Study of Fervor is dealt damage, each player loses that much life. Words of Scripture BTJ 115 WB WB 2 Instant U Destroy target non-Angel, non-Demon creature. Moonlit Adherent BTJ 106 BR 1BR 3 Creature - Human Cleric 1 1 U Lifelink Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) T: Moonlit Adherent deals 1 damage to any target. Twilight Worshiper BTJ 121 WR RW 2 Creature - Human Warrior 2 1 U Haste, lifelink Seal of Scripture BTJ 142 A 3 3 Artifact C Investigate/spawn colorless Clue BTJ When Seal of Scripture enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) T: Add W or B. Seal of Fervor BTJ 137 A 3 3 Artifact C Investigate/spawn colorless Clue BTJ When Seal of Fervor enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) T: Add B or R. Ambition's Promise BTJ 41 B BB 2 Sorcery R Search your library for a card, put it into your hand, then shuffle your library. Skip your next untap step. Bahleze, Study of Grace BTJ 114 WB 4WWBB 8 Legendary Creature - Demon 5 7 R Reveal top 2/vp1at2 Bloodcast (Each 2 life you pay while casting this spell pays for 1.) Lifelink, vigilance At the beginning of your upkeep, reveal the top two cards of your library and put them into your hand. You lose life equal to those card's total converted mana cost. Zamettra's Song BTJ 80 R 3RR 5 Instant R Zamettra's Song deals 4 damage to each creature and 2 damage to each player. Sulfuric Lighthouse BTJ 150 L 0 Land - Swamp R yInitialize/cr90 (T: Add B.) Sulfuric Lighthouse enters the battlefield tapped. T, Pay 1 life: Add R or W. Demon of Potential BTJ 65 R 1R 2 Creature - Demon 1 2 U Whenever Demon of Potential attacks, it gets +X/+0 until end of turn, where X is its power. Bahleze's Song BTJ 4 W 3WW 5 Sorcery R Destroy all creatures. You gain 1 life for each creature destroyed this way. From Hope and Harm BTJ 128 WBR WBBR 4 Enchantment R Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it deals X damage to defending player and you gain X life, where X is half of that player's life total, rounded up. Grasping Souls BTJ 51 B B 1 Enchantment M Sacrifice a creature: Put a +1/+1 counter on Grasping Souls. It becomes a 0/0 black Demon Horror creature with indestructible and menace until end of turn. Xanigan, the Darkened Cloud BTJ 60 B 3BB 5 Legendary Planeswalker - Xanigan 4 M yInitialize/ccgreen=4Emblem Get/spawn Xanigan Emblem BTJ+2/ccgreen+2-3/ccgreen-3-7/ccgreen-7 Whenever you activate a loyalty ability of Xanigan, the Darkened Cloud, you get an emblem with exalted. +2: Xanigan deals 2 damage to up to one target and you gain 2 life. -3: You draw three cards and you lose 3 life. -7: Xanigan becomes a 7/7 Demon creature with flying and indestructible that's still a planeswalker. Prevent all combat damage that would be dealt to her. Seal of Secrets BTJ 143 A 3 3 Artifact C Investigate/spawn colorless Clue BTJ When Seal of Secrets enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) T: Add U or B. Seal of Time BTJ 144 A 3 3 Artifact C Investigate/spawn colorless Clue BTJ When Seal of Time enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) T: Add U or R. Define Destiny BTJ 31 U 1U 2 Instant R Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Reveal cards from the top of your library until you reveal two nonland cards. Put any card revealed this way into your hand, and the rest on the bottom of your library in any order. Maddened Archivist BTJ 37 U 4U 5 Creature - Human Wizard 2 3 C Dementia (Each card you discard while casting this spell pays for 2.) When Maddened Archivist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Cackling Assistants BTJ 25 U 2U 3 Sorcery C Create a 2/2 blue Homunculus creature token. Flashback 1U (You may cast this card from your graveyard for its flashback cost. Then exile it.) Offer Sacrifice BTJ 54 B 3B 4 Instant C Scry 2/vp1pt2 Bloodcast (Each 2 life you pay while casting this spell pays for 1.) Scry 2, then draw two cards. You lose 2 life. Abandon Assumptions BTJ 21 U XU 1 Instant M Investigate/spawn colorless Clue BTJ Dementia (Each card you discard while casting this spell pays for 2.) Investigate X times. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Branching Thoughts BTJ 24 U 4UU 6 Sorcery C Dementia (Each card you discard while casting this spell pays for 2.) Draw three cards. False Trails BTJ 33 U 1U 2 Enchantment U Investigate/spawn colorless Clue BTJLook at top 1/vp1pt1 When False Trails enters the battlefield, each player investigates twice. (To investigate, create a colorless Clue artifact token with “2, Sacrifice this: Draw a card.”) Whenever a player sacrifices a Clue, look at the top card of that player's library. You may put that card into its owner's graveyard. (Do this before that player draws from the Clue.) Azenghul's Flesh BTJ 42 B B 1 Creature - Human Cleric 1 1 U T, Pay 1 life, Sacrifice Azenghul's Flesh: Search your library for a card named Azenghul, Anguished Lady, exile it, then shuffle your library. If you control creatures named Azenghul's Soul and Azenghul's Blood, put that card onto the battlefield. Azenghul's Blood BTJ 61 R 1R 2 Creature - Human Cleric 1 1 C Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) T: Another target creature gains haste until end of turn. Azenghul, Anguished Lady BTJ 126 WBR 7WBR 10 Legendary Creature - Demon * * M Bloodcast (Each 2 life you pay while casting this spell pays for 1.) Flying, first strike Azenghul, Anguished Lady's power and toughness are each equal to your life total. From Peace and Purpose BTJ 130 WUG 1GWWU 5 Enchantment R Investigate/spawn colorless Clue BTJ When From Peace and Purpose enters the battlefield, exile all creatures until From Peace and Purpose leaves the battlefield. At the beginning of your upkeep, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) From Lies and Loss BTJ 129 UBR 4UUBR 8 Instant R Dementia (Each card you discard while casting this spell pays for 2.) Each player puts the top five cards of his or her library into his or her graveyard, then you may cast a nonland card from a graveyard without paying its mana cost. Exile From Lies and Loss. Shadowed Maestro BTJ 57 B B 1 Creature - Human Cleric 1 1 C Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Barten, the Seeking Scholar BTJ 22 U 1UU 3 Legendary Planeswalker - Barten 3 M yInitialize/ccgreen=3Reveal top 2/vp1at2+1/ccgreen+1-2/ccgreen-2-5, Emblem Get/ccgreen-5;/spawn Barten Emblem BTJ Whenever you activate a loyalty ability of Barten, the Seeking Scholar, exile the top two cards of your library. +1: Put a card exiled with Barten into its owner's hand, then discard a card. -2: You may play cards exiled by Barten until your next turn. -5: You get an emblem with “If you would draw a card while your library has no cards in it, you win the game instead.” Servant of Xanigan BTJ 56 B 3BB 5 Creature - Human Cleric 2 4 C When Servant of Xanigan enters the battlefield, target opponent loses X life and you gain X life, where X is the number of Clerics you control. Blessing of Azenghul BTJ 43 B 2B 3 Enchantment C Bloodcast (Each 2 life you pay while casting this spell pays for 1.) At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. Aide of the Overseers BTJ 2 W 2W 3 Creature - Human Cleric 3 2 C Investigate/spawn colorless Clue BTJ Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When Aide of the Overseers enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Blade of Worship BTJ 5 W 3W 4 Creature - Human Soldier 3 4 C Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Vigilance Splatter the Heathen BTJ 75 R 2R 3 Instant C Bloodcast (Each 2 life you pay while casting this spell pays for 1.) Splatter the Heathen deals 4 damage to target creature. Steelheart Devotee BTJ 77 R 1R 2 Creature - Human Cleric 2 1 C Haste, menace Drown in Blood BTJ 46 B BB 2 Instant U Target creature gets -3/-3 until end of turn. You gain 3 life. Demon of Curses BTJ 45 B 1BB 3 Creature - Demon 2 1 U Whenever Demon of Curses attacks, each opponent loses life equal to its power. Demon of Blessings BTJ 8 W 1W 2 Creature - Demon 2 2 U Whenever Demon of Blessings attacks, you gain life equal to its power. Bloated Rat BTJ 44 B B 1 Creature - Rat 1 1 C Pay 1 life, Sacrifice Bloated Rat: Add B. Abandoned Library BTJ 146 L 0 Land - Island R yInitialize/cr90 (T: Add U.) Abandoned Library enters the battlefield tapped. T, Pay 1 life: Add B or R. Seal of Decay BTJ 136 A 3 3 Artifact C Investigate/spawn colorless Clue BTJ When Seal of Decay enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) T: Add B or G. Seal of Growth BTJ 139 A 3 3 Artifact C Investigate/spawn colorless Clue BTJ When Seal of Growth enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) T: Add G or U. Curious Drake BTJ 30 U 1U 2 Creature - Drake 2 1 C Investigate/spawn colorless Clue BTJ Flying When Curious Drake enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Orc Alchemist BTJ 38 U 1U 2 Creature - Orc Shaman 3 2 C Contagious 1 (This enters the battlefield with a -1/-1 counter on it. When it dies, you may put its -1/-1 counters on target creature.) Crystalline Inquiry BTJ 28 U 1UU 3 Enchantment - Aura C Investigate/spawn colorless Clue BTJ Enchant creature When Crystalline Inquiry enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Enchanted creature doesn't untap during its controller's untap step. Tide Wallower BTJ 40 U 7UUU 10 Creature - Octopus Horror 8 8 R Emerge 7UU (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Trample Creatures with power less than the number of Islands you control can't attack. Insectile Broodmother BTJ 35 U 5UU 7 Creature - Insect Horror 3 3 U Emerge 5U (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Flying When Insectile Broodmother enters the battlefield, draw two cards. Nessos Vanguard BTJ 53 B 2B 3 Creature - Centaur Warrior 5 4 C Contagious 2 (This enters the battlefield with two -1/-1 counters on it. When it dies, you may put its -1/-1 counters on target creature.) Shared Madness BTJ 107 BR 1BR 3 Sorcery U Draw two cards, then each player discards two cards. Flashback 2BR (You may cast this card from your graveyard for its flashback cost. Then exile it.) Shambling Leechmother BTJ 58 B 4BB 6 Creature - Horror 7 7 C Emerge 4B (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Contagious 3 (This enters the battlefield with three -1/-1 counters on it. When it dies, you may put its -1/-1 counters on target creature.) Inkwell Scourge BTJ 52 B 6BBB 9 Creature - Leviathan Horror 5 4 R Emerge 6BB (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When Inkwell Scourge enters the battlefield, each opponent chooses a card in their hand and discards the rest. Entangled Rats BTJ 47 B 1B 2 Creature - Rat 3 3 U Contagious 3 (This enters the battlefield with three -1/-1 counters on it. When it dies, you may put its -1/-1 counters on target creature.) Abomination's Advocate BTJ 81 G 3G 4 Creature - Orc Warrior 4 3 C Investigate/spawn colorless Clue BTJ Whenever a Horror creature enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Sickening Incubator BTJ 96 G 2G 3 Creature - Elf Shaman 3 3 C Contagious 1 (This enters the battlefield with a -1/-1 counter on it. When it dies, you may put its -1/-1 counters on target creature.) When Sickening Incubator dies, draw a card. Wild Stampede BTJ 99 G 3GG 5 Instant C Emerge 3G (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Target creature gets +4/+4 and gains trample and hexproof until end of turn. Moss Sifter BTJ 93 G 5GG 7 Creature - Beast Horror 5 5 C Emerge 5G (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) Trample Endless Predators BTJ 84 G 1G 2 Enchantment M At the beginning of your upkeep, search your library for a creature card with converted mana cost X, where X is 1 plus the highest converted mana cost among creatures, reveal it, put it into your hand, then shuffle your library. Kalmatar, the Hungering Maw BTJ 90 G 5GG 7 Legendary Planeswalker - Kalmatar 5 M yInitialize/ccgreen=5+2, Reveal top 2/ccgreen+2;/vp1at2-2/ccgreen-2-9/ccgreen-9 Whenever you activate a loyalty ability of Kalmatar, the Hungering Maw, untap each Forest you control. +2: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. -2: Sacrifice another permanent. Draw cards equal to that permanent's converted mana cost. -9: Return all cards from your graveyard to your hand. You have no maximum hand size for the rest of the game. Frenzied Vampire BTJ 69 R 2R 3 Creature - Vampire 3 1 C Dementia (Each card you discard while casting this spell pays for 2.) Haste Bounded Intellect BTJ 23 U 2UU 4 Instant R If you have fewer than four cards in hand, draw cards equal to the difference. Siphon Will BTJ 39 U 2U 3 Instant U Dementia (Each card you discard while casting this spell pays for 2.) Until end of turn, target creature loses all abilities and has base power and toughness 1/1. Draw a card. Desperate Infiltration BTJ 32 U 1UU 3 Enchantment U Investigate/spawn colorless Clue BTJ Whenever an opponent draws a card, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Sacrifice two Clues: Draw a card. Eternal Echo BTJ 48 B B 1 Creature - Vampire Cleric 2 2 C Eternal Echo can't block. When Eternal Echo is put into a graveyard from anywhere, each player puts the top two cards of their library into their graveyard. Soulfeed Vampire BTJ 59 B 3B 4 Creature - Vampire 4 2 C Whenever a player sacrifices a Clue, you draw a card and each player loses 1 life. Ritual Relic BTJ 55 B 1B 2 Creature - Zombie 3 1 C Investigate/spawn colorless Clue BTJ When Ritual Relic dies, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Futile Desolation BTJ 50 B 4BBB 7 Instant R Dementia (Each card you discard while casting this spell pays for 2.) Destroy all creatures and planeswalkers. Frailty BTJ 49 B B 1 Instant U Target creature gets -1/-1 until end of turn. If that creature is tapped, it gets -3/-3 until end of turn instead. Final Wisdom BTJ 66 R 1R 2 Instant C Investigate/spawn colorless Clue BTJ Investigate, then sacrifice any number of Clues. Final Wisdom deals 2 damage to target creature or planeswalker for each Clue sacrificed this way. (To investigate, create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Azenghul's Soul BTJ 3 W 2W 3 Creature - Human Cleric 2 2 C Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) T: Another target creature gains lifelink until end of turn. Crackling Nerves BTJ 63 R 1R 2 Creature - Horror 2 1 C Whenever a player discards a card, Crackling Nerves gets +1/+1 until end of turn. Marrow to Brimstone BTJ 72 R 1R 2 Instant R Marrow to Brimstone deals damage to target creature or planeswalker equal to the total number of instant and sorcery cards you own in exile and in your graveyard. Flashback 2RR (You may cast this card from your graveyard for its flashback cost. Then exile it.) Rhyolitic Inquiries BTJ 73 R 1R 2 Enchantment U Investigate/spawn colorless Clue BTJ Whenever you discard a card, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Whenever you sacrifice a Clue, add R. Poltic, Deluge of Delusions BTJ 134 UBR 1UBR 4 Legendary Creature - Human Wizard 2 4 M Copy reminder/spawn Copy Whenever a player discards a creature card, create a token that's a copy of that card, except it has base power and toughness 1/1, is an Illusion in addition to its other types, and has “Sacrifice this creature at the beginning of your end step.” It gains haste. Valter, the Final Breath BTJ 105 UB 1UB 3 Legendary Creature - Vampire Horror 2 3 R Deathtouch If a player would discard a card, that player discards it, but exiles it instead of putting it into their graveyard. When they do, you may cast it and spend mana as though it was mana of any type to cast it. If you don't, put it into its owner's graveyard. Desker, the Final Expulsion BTJ 116 UR 1UR 3 Legendary Creature - Vampire Horror 3 2 R Reveal top 1/vp1at1 Prowess Whenever a player discards a card, exile the top card of your library. You may play that card this turn, and it costs 2 less to cast. Bane of Flesh BTJ 103 UB UB 2 Creature - Spirit Knight 2 1 U Investigate/spawn colorless Clue BTJ Whenever Bane of Flesh deals combat damage to a player, that player discards a card. When Bane of Flesh dies, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Face Phantasms BTJ 117 UR UR 2 Instant U Investigate/spawn colorless Clue BTJ Draw a card, then investigate twice. (To investigate, create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Flashback-UR, Discard a card.