Name Set ImageFile Color Cost ConvertedCost Type Power Toughness Rarity Note Script Text Shamanistic Lichdom MMT 203 G 2G 3 Enchantment M You don't lose the game for having 0 or less life. As long as you have 0 or less life, if you would lose life, sacrifice that many lands instead. If you can’t, sacrifice Shamanistic Lichdom. Tangle Tendrils MMT 205 G 1G 2 Instant C Prevent all combat damage that would be dealt this turn by creatures without trample. Jungle Rhino MMT 191 G 2GG 4 Creature — Beast 4 4 R Trample Jungle Rhino gets +1/+1 as long as it’s attacking. Ser Gallifree MMT 202 G 2GG 4 Legendary Creature — Elf Knight 4 3 R Trample Whenever Ser Gallifree deals combat damage to an opponent, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Eternal Rest Homestead MMT 185 G 2GG 4 Enchantment R Whenever a creature you control leaves the battlefield, you gain 3 life. Canopy Gravantee MMT 179 G GG 2 Creature — Beast 3 2 U Reach Natural Assimilation MMT 194 G 1G 2 Sorcery R As an additional cost to cast Natural Assimilation, sacrifice a creature. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library. True Serendipity MMT 207 G GG 2 Enchantment U Threshold — At the beginning of your upkeep, if there are seven or more cards in your graveyard, you gain 2 life. Prismatic Omen MMT 198 G 1G 2 Enchantment R Lands you control are every basic land type in addition to their other types. Wild Tamer MMT 214 G 2G 3 Creature — Human Druid 1 1 C Spawn Wolf/spawn 2/2 green Wolf MMT When Wild Tamer enters the battlefield, create a 2/2 green Wolf creature token. Mortis Resurrection MMT 192 G G 1 Instant C Target creature gains indestructible until end of turn. Threshold—That creature also gains deathtouch until end of turn if there are seven or more cards in your graveyard. Roothair Dancer MMT 201 G 2G 3 Creature — Human Dryad 2 3 U T: Untap target land. Nevendell Duelist MMT 195 G G 1 Creature — Human Warrior 1 1 U Reborn 2—2GG (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with two additional +1/+1 counters on it and becomes reborn. When it dies while reborn, exile it.) When Nevendell Duelist becomes reborn, you may have it fight target creature. Blind Lummox MMT 176 G 3GG 5 Creature — Beast 5 4 U Trample Vinehide Hydra MMT 213 G XG 1 Creature — Hydra 0 0 R Vinehide Hydra enters the battlefield with X +1/+1 counters on it. Reborn X—XGGG (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with X additional +1/+1 counters on it and becomes reborn. When it dies while reborn, exile it.) Trynwood Mystic MMT 209 G 2GG 4 Creature — Elf Archer 2 2 U When Trynwood Mystic enters the battlefield or leaves the battlefield, draw a card. Relics of Time MMT 200 G G 1 Enchantment — Aura U Enchant artifact or enchantment Enchanted permanent has “At the beginning of your upkeep, pay 2 or sacrifice this permanent.” Worldly Sage MMT 216 G 2G 3 Creature — Human Druid 1 2 C Threshold — When Worldly Sage enters the battlefield, draw a card. If there are seven or more cards in your graveyard, draw two cards instead. Stone Lords MMT 237 A 3 3 Artifact Creature — Construct 3 3 C Whenever Stone Lords becomes tapped, it doesn’t untap during your next untap step. Illegal Market MMT 233 A 3 3 Artifact R 2, Discard a card: Target creature gets -1/-1 until end of turn. Any player may activate this ability. 2, Sacrifice a creature: Draw a card. Any player may activate this ability. Ancient Discovery MMT 228 A 1 1 Artifact C Look at bottom 3/vp1pb3 Sacrifice Ancient Discovery: Look at the bottom three cards of your library, then put any number of them on top of your library and the rest on the bottom in any order. Golden Golems MMT 231 A 4 4 Artifact Creature — Golem 3 3 U T: Add one mana of any color. Scholar’s Tower MMT 236 A 4 4 Artifact U At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, that player gains 1 life. Hesitant Purity MMT 4 3 3 Enchantment Creature — Spirit 2 3 U At the beginning of your upkeep, put a loyalty counter on each planeswalker you control. Echo of Eras MMT 2 3 3 Sorcery C Spawn Spirit/spawn 2/2 colorless Spirit MMT Create a 2/2 colorless Spirit creature token. Vestige 3 (You may pay 3 and discard a card to cast this card from your graveyard.) Enlightening Rune MMT 3 1 1 Sorcery C Look at top 1/vp1pt1 Look at the top card of target player’s library. You may have that player shuffle his or her library. Draw a card. Cleaving Blade MMT 230 A 1 1 Artifact — Equipment C Equipped creature gets +2/+0. Equip 2 Crystaltail Bludgeoner MMT 182 G 3G 4 Creature — Beast 4 4 U When Crystaltail Bludgeoner enters the battlefield, return target creature you control to its owner’s hand. Mystic of Centuries MMT 5 3 3 Creature — Spirit 1 1 C Skulk (This creature can’t be blocked by creatures with greater power.) Whenever Mystic of Centuries deals combat damage to a player, draw a card. Runic Maze MMT 235 A 5 5 Artifact C 2, T: Exile target attacking creature. Return that card to the battlefield under its owner’s control at the beginning of the next end step. Research the Scripture MMT 6 2 2 Instant C Exile up to three target cards from graveyards. Draw a card. Avengeance Angel MMT 9 W 3WW 5 Creature — Angel 4 4 M Flying Whenever Avengeance Angel attacks, put a creature card with converted mana cost 2 or less from your hand or graveyard onto the battlefield. Soul Seeding MMT 204 G 2G 3 Sorcery M Return target card from your graveyard to your hand. Vestige 4GG (You may pay 4GG and discard a card to cast this card from your graveyard.) Dryad Seductress MMT 183 G 1GG 3 Creature — Dryad 1 1 M Deathtouch All creatures able to block Dryad Seductress do so. Coatl of Paradise MMT 180 G 1G 2 Creature — Bird Snake 0 2 R Flying T: Add one mana of any color. World Afire MMT 174 R XXR 1 Instant R World Afire deals X damage to each creature and each player. Devouring Incantation MMT 142 R RR 2 Sorcery M Spawn Wurm/spawn 3/3 red Wurm MMTSpawn five Wurm tokens/spawnx5 3/3 red Wurm MMT As an additional cost to cast Devouring Incantation, sacrifice X lands. Create X 3/3 red Wurm creature tokens with trample. Volcanic Upriser MMT 171 R 3RRR 6 Creature — Dragon 5 5 M Flying Reborn 1—4RRR, Sacrifice a Mountain. (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with an additional +1/+1 counter on it and becomes reborn. When it dies while reborn, exile it.) Volcanic Upriser has trample and haste as long as it’s reborn. Torchlit Procession MMT 169 R 2RR 4 Enchantment R Creatures can’t block. 3R: Creatures you control get +1/+0 until end of turn. Incite the Mob MMT 154 R 3RR 5 Sorcery R Until the beginning of your next end step, creatures attack each combat if able. Gorge Carver MMT 152 R 3RR 5 Creature — Elemental 3 3 R Trample Whenever Gorge Carver deals combat damage to a player, you may sacrifice it. If you do, destroy target land that player controls. Volcanic Tunneler MMT 170 R 4R 5 Creature — Beast 6 5 R Haste Volcanic Tunneler attacks each combat if able. Ser Elenhad MMT 165 R 3RR 5 Legendary Creature — Human Dragon Knight 4 3 R Flying T: Ser Elenhad deals 2 damage to any target. Redcloak Raiders MMT 163 R RR 2 Creature — Human Warrior 1 1 R Double strike, menace Magma Spewer MMT 156 R RR 2 Creature — Beast 3 3 M Haste Whenever Magma Spewer attacks, defending player may have Magma Spewer deal 2 damage to them. If they do, return Magma Spewer to its owner’s hand. Determined Heiress MMT 141 R 1RR 3 Creature — Human Warrior 3 3 R Threshold — Determined Heiress has double strike as long as there are seven or more cards in your graveyard. Political Backstabbing MMT 161 R 1RR 3 Sorcery R Target opponent chooses one — • Political Backstabbing deals 3 damage to each creature they control. • Political Backstabbing deals 5 damage to them. Dragon’s Roar MMT 144 R R 1 Instant C Until end of turn, target creature gains “R: This creature gets +1/+0 until of turn.” Infernal Siege MMT 155 R R 1 Instant U Infernal Siege deals 5 damage to target creature with defender. Embodiment of Penitence MMT 145 R 2RR 4 Creature — Avatar 2 2 U T: Embodiment of Penitence deals damage to target creature equal to the amount of damage that creature has dealt this turn. Burn the Ramparts MMT 137 R 1R 2 Sorcery U Burn the Ramparts deals 2 damage to each creature. Bloodletter Duelist MMT 136 R 1R 2 Creature — Human Warrior 2 1 U Reborn 1—3R (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with an additional +1/+1 counter on it and becomes reborn. When it dies while reborn, exile it.) When Bloodletter Duelist becomes reborn, it deals 3 damage to any target. Marketplace Offerings MMT 157 R 2R 3 Enchantment U RR: Marketplace Offerings deals 1 damage to you. Exile the top card of your library. You may play that card until end of turn. Briarfiend MMT 177 G 3GG 5 Creature — Dryad 2 2 C Spawn Wolf tokens/spawnx2 2/2 green Wolf MMT Threshold — When Briarfiend enters the battlefield, if there are seven or more cards in your graveyard, create two 2/2 green Wolf creature tokens. Mustering the Storm MMT 193 G 2G 3 Instant U Destroy target creature with flying. Vestige 4GG (You may pay 4GG and discard a card to cast this card from your graveyard.) Hidden Ways MMT 188 G 2GG 4 Enchantment R Each creature you control can’t be blocked by creatures with power less than its power. Trapper’s Intuition MMT 206 G G 1 Enchantment — Aura C Enchant creature Enchanted creature gets +1/+1. Threshold — 1G: Return Trapper’s Intuition and enchanted creature to their owners’ hands. Activate this ability only if there are seven or more cards in your graveyard. Canopy Ambushers MMT 178 G 2G 3 Creature — Elf Archer 3 1 U Reach T: Canopy Ambushers deals damage equal to its power to target creature with flying. Reborn 1—3GG (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with an additional +1/+1 counter on it and becomes reborn. When it dies while reborn, exile it.) Elvish Poet MMT 184 G G 1 Creature — Elf Druid 1 1 C When Elvish Poet dies, you gain 2 life. New Converts MMT 197 G 1G 2 Sorcery C Reveal top 4/vp1at4 Reveal the top four cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. Everseen Elemental MMT 186 G 4GG 6 Creature — Elemental 6 6 C Uncharted Worlds MMT 210 G GG 2 Sorcery C Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Vestige 1GG (You may pay 1GG and discard a card to cast this card from your graveyard.) Greater Mortistones MMT 232 A 7 7 Legendary Artifact M Exile reminder/spawn Can Be Cast From Exile Whenever a creature card is put into a graveyard from anywhere, you may exile it. You may cast cards exiled with Greater Mortistones as though they were in your hand. Verdant Influence MMT 212 G 2G 3 Sorcery C Until end of turn, target creature gains “Whenever this creature deals damage to an opponent, untap up to that many target lands.” Heartland Thorn MMT 187 G 4GGG 7 Creature — Elemental 7 7 C Trample At the beginning of your upkeep, if you control seven or more Forests, put a +1/+1 counter on Heartland Thorn. Autumn’s Daughter MMT 175 G G 1 Creature — Human Druid 1 1 C T: Add G. Nevendell Escort MMT 196 G 2GG 4 Creature — Human Warrior 3 3 U Reborn 1—3GG (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with an additional +1/+1 counter on it and becomes reborn. When it dies while reborn, exile it.) Other creatures you control get +1/+1 for each +1/+1 counter on Nevendell Escort. Ironhide Troll MMT 189 G 3GG 5 Creature — Troll 3 3 C Hexproof Whenever a land enters the battlefield under your control, Ironhide Troll gets +2/+2 until end of turn. Recuperation MMT 199 G 1G 2 Instant C You gain 5 life. Threshold — You gain 10 life instead if there are seven or more cards in your graveyard. Crackbeak Thunderer MMT 181 G GGG 3 Creature — Beast 4 4 C Obsidian Rampager MMT 159 R 2RR 4 Creature — Elemental 3 3 C Sacrifice a land: Put a +1/+1 counter on Obsidian Rampager. Activate this ability only once each turn. Warcallers Guardsman MMT 220 RG RG 2 Creature — Human Soldier 2 2 U When Warcallers Guardsman enters the battlefield, another target creature gets +2/+2 until end of turn. Dauntless Warrior MMT 140 R 3R 4 Creature — Human Warrior 4 3 C Whenever Dauntless Warrior attacks, it gets +1/+0 until end of turn. Forest MMT 265 0 0 Basic Land — Forest L Forest MMT 266 0 0 Basic Land — Forest L Trynwood Hermit MMT 208 G 1G 2 Creature — Human Druid 1 1 R Deathtouch Sacrifice a land: Return Trynwood Hermit from your graveyard to the battlefield tapped. Aerida’s Bannerman MMT 133 R 2R 3 Creature — Human Warrior 2 2 C Attacking creatures you control get +1/+0. Mountain MMT 261 0 0 Basic Land — Mountain L Island MMT 256 0 0 Basic Land — Island L Among the Ruins MMT 7 W 2W 3 Enchantment R Whenever a noncreature permanent you control is put into a graveyard from the battlefield, you gain 3 life. Island MMT 255 0 0 Basic Land — Island L Mourn the Fallen MMT 33 W 2WW 4 Enchantment U Whenever a creature you control dies, you gain 2 life. Threshold — You gain 5 life whenever a creature you control dies instead if there are seven or more cards in your graveyard. Trials of Warfare MMT 226 WR RW 2 Instant R Put a +1/+1 counter on each attacking or blocking creature you control. Vestige 2RW (You may pay 2RW and discard a card to cast this card from your graveyard.) Island MMT 254 0 0 Basic Land — Island L Swamp MMT 258 0 0 Basic Land — Swamp L Swamp MMT 257 0 0 Basic Land — Swamp L Swamp MMT 259 0 0 Basic Land — Swamp L Swamp MMT 260 0 0 Basic Land — Swamp L Mountain MMT 264 0 0 Basic Land — Mountain L 1/1 white Spirit MMT tokens MMT3 W 0 Token 1 1 T Flying 1/1 black and red Skeleton MMT tokens MMT8 BR 0 Token 1 1 T Haste 2/2 green Wolf MMT tokens MMT7 G 0 Token 2 2 T 3/3 red Dragon MMT tokens MMT5 R 0 Token 3 3 T Flying 3/3 red Wurm MMT tokens MMT6 R 0 Token 3 3 T 1/1 black Spider MMT tokens MMT4 B 0 Token 1 1 T Deathtouch 1/1 white Soldier MMT tokens MMT2 W 0 Token 1 1 T 2/2 colorless Spirit MMT tokens MMT1 0 Token 2 2 T Plains MMT 249 0 0 Basic Land — Plains L Mountain MMT 263 0 0 Basic Land — Mountain L Barren Summonings MMT 1 3 3 Enchantment U Discard three cards, Sacrifice Barren Summonings: Search your library for a card and put that card into your hand. Then shuffle your library. Convent Warcaller MMT 138 R 2R 3 Creature — Elf Warrior 2 2 U Haste Whenever another creature attacks, Convent Warcaller gets +1/+0 until end of turn. Island MMT 253 0 0 Basic Land — Island L Dessicate. MMT 269s BG BG 2 Instant S As an additional cost to cast Dessicate, pay 4 life. Destroy target nonland permanent. Chapel Warden MMT 53 U U 1 Creature — Spirit Soldier 1 1 C Skulk (This creature can’t be blocked by creatures with greater power.) Woodland Shrine MMT 215 G 2G 3 Enchantment U Whenever a creature dies, its owner may draw a card. Harmonic Knowledge MMT 227 UG GU 2 Enchantment R At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of his or her turns. Dark Confluence MMT 243 L 0 Land R yInitialize/cr90 Dark Confluence enters the battlefield tapped. T: Add B or R. Put a storage counter on Dark Confluence. T, Remove a storage counter from Dark Confluence and sacrifice it: Add two mana in any combination of colors. Crumbling Outpost MMT 242 L 0 Land C yInitialize/cr90 Crumbling Outpost enters the battlefield tapped with two depletion counters on it. T, Remove a depletion counter from Crumbling Outpost: Add GG. If there are no depletion counters on Crumbling Outpost, sacrifice it. Dreamer’s Paradise MMT 244 L 0 Land C yInitialize/cr90 Dreamer’s Paradise enters the battlefield tapped with two depletion counters on it. T, Remove a depletion counter from Dreamer’s Paradise: Add UU. If there are no depletion counters on Dreamer’s Paradise, sacrifice it. Erupting Peak MMT 245 L 0 Land C yInitialize/cr90 Erupting Peak enters the battlefield tapped with two depletion counters on it. T, Remove a depletion counter from Erupting Peak: Add RR. If there are no depletion counters on Erupting Peak, sacrifice it. Abandoned Fortress MMT 238 L 0 Land C yInitialize/cr90 Abandoned Fortress enters the battlefield tapped with two depletion counters on it. T, Remove a depletion counter from Abandoned Fortress: Add BB. If there are no depletion counters on Abandoned Fortress, sacrifice it. Treasured Ruins MMT 247 L 0 Land C yInitialize/cr90 Treasured Ruins enters the battlefield tapped with two depletion counters on it. T, Remove a depletion counter from Treasured Ruins: Add WW. If there are no depletion counters on Treasured Ruins, sacrifice it. Aerida the Releaser MMT 223 UR 4UR 6 Planeswalker — Aerida 5 M yInitialize/ccgreen=5-X/ccgreen-X-20/ccgreen-20 Whenever you cast a spell, put a loyalty counter on Aerida the Releaser. -X: Draw X cards, then put twice that many cards from the top of your library into your graveyard. -20: You win the game. Dessicate MMT 225 BG BG 2 Instant R As an additional cost to cast Dessicate, pay 4 life. Destroy target nonland permanent. Ancient Confluence MMT 240 L 0 Land R yInitialize/cr90 Ancient Confluence enters the battlefield tapped. T: Add W or U. Put a storage counter on Ancient Confluence. T, Remove a storage counter from Ancient Confluence and sacrifice it: Add two mana in any combination of colors. Ætheric Gateways MMT 224 UR UR 2 Instant R Change the targets of target instant or sorcery spell. Shuffle Ætheric Gateways into its owner’s library. Lone Survivor MMT 222 WB WB 2 Creature — Human Soldier 2 2 R Vigilance, lifelink At the beginning of your upkeep, if you control no other creatures, put a +1/+1 counter on Lone Survivor. Fiendish Hordes MMT 219 BR BR 2 Enchantment U Spawn Skeleton/spawn 1/1 black and red Skeleton MMT At the beginning of your upkeep, you lose 1 life and create a 1/1 black and red Skeleton creature token with haste. Intoxicating Knowledge MMT 218 UB UB 2 Sorcery U Scry 1/vp1pt1 Scry 1, then draw two cards, then you lose 3 life. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.) Algrin’s Legion MMT 217 WU WU 2 Creature — Spirit Soldier 3 2 U Skulk (This creature can't be blocked by creatures with greater power.) Glamorous Griffin MMT 221 WG GW 2 Creature — Griffin 2 2 U Flying, vigilance Hand of the Divine MMT 246 L 0 Land R T: Add C. Threshold — T: Add CC. Activate this ability only if there are seven or more cards in your graveyard. Acidic Thoughts MMT 92 B 1B 2 Enchantment — Aura C Enchant creature Whenever enchanted creature deals combat damage to a player, that player discards a card. Plains MMT 250 0 0 Basic Land — Plains L Forest MMT 267 0 0 Basic Land — Forest L Plains MMT 251 0 0 Basic Land — Plains L Plains MMT 252 0 0 Basic Land — Plains L Forest MMT 268 0 0 Basic Land — Forest L Mountain MMT 262 0 0 Basic Land — Mountain L Herald Victory MMT 26 W 3W 4 Enchantment — Aura U Enchant creature Enchanted creature gets +2/+2 and has “Other creatures you control get +1/+1.” Message from Beyond MMT 72 U 1U 2 Sorcery C Draw a card. Threshold — Draw two cards instead if there are seven or more cards in your graveyard. Dragonrider Patrol MMT 143 R 3RR 5 Creature — Human Dragon Soldier 3 3 U Flying 1R: Dragonrider Patrol gets +1/+0 until end of turn. Age of Warfare MMT 134 R 1R 2 Enchantment C Attacking creatures get +1/+0. Veinwood Oak MMT 211 G 3G 4 Creature — Plant 0 * C Defender Veinwood Oak’s toughness is equal to your life total. Armor of the Pillager MMT 229 A 3 3 Artifact U Equipped creature gets +1/+3 and has “Whenever this creature deals combat damage to a player, that player discards a card and you draw a card.” Equip 4 Lesser Mortistones MMT 234 A 3 3 Artifact R Spawn Spirit/spawn 1/1 white Spirit MMT T: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Spirit creature token with flying. Abyssal Confluence MMT 239 L 0 Land R yInitialize/cr90 Abyssal Confluence enters the battlefield tapped. T: Add U or B. Put a storage counter on Abyssal Confluence. T, Remove a storage counter from Abyssal Confluence and sacrifice it: Add two mana in any combination of colors. Chaotic Confluence MMT 241 L 0 Land R yInitialize/cr90 Chaotic Confluence enters the battlefield tapped. T: Add R or G. Put a storage counter on Chaotic Confluence. T, Remove a storage counter from Chaotic Confluence and sacrifice it: Add two mana in any combination of colors. Verdant Confluence MMT 248 L 0 Land R yInitialize/cr90 Verdant Confluence enters the battlefield tapped. T: Add G or W. Put a storage counter on Verdant Confluence. T, Remove a storage counter from Verdant Confluence and sacrifice it: Add two mana in any combination of colors. Cryptcrawler Duelist MMT 56 U 2U 3 Creature — Human Rogue 1 2 U Reborn 1—2U (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with an additional +1/+1 counter on it and becomes reborn. When it dies while reborn, exile it.) When Cryptcrawler Duelist becomes reborn, draw a card. Lightning Marshal MMT 69 U 1U 2 Creature — Human Soldier 2 1 C Flying Set Sail MMT 78 U U 1 Sorcery U Target creature can’t be blocked this turn. Vestige 1UU (You may pay 1UU and discard a card to cast this card from your graveyard.) Aquatic Whisperer MMT 49 U 3UU 5 Creature — Merfolk Wizard 3 3 C Hexproof Whenever you draw a card, if it’s the third card you’ve drawn this turn, Aquatic Whisperer can’t be blocked this turn. Silkblade Ancestor MMT 81 U 3UU 5 Creature — Spirit Rogue 1 1 C Flash When Silkblade Ancestor enters the battlefield, you may counter target spell. Tome Apprehension MMT 86 U UU 2 Instant C Target opponent puts the top seven cards of his or her library into his or her graveyard. Vestige 2UUU (You may pay 2UUU and discard a card to cast this card from your graveyard.) Sundering Prophecies MMT 83 U 2U 3 Instant U As Sundering Prophecies is revealed from your library, you may pay U to cast it. Draw two cards, then discard a card. Shard Monument MMT 79 U U 1 Enchantment C At the beginning of each player’s upkeep, that player puts the top two cards of his or her library into his or her graveyard. Isolation Aura MMT 68 U U 1 Enchantment — Aura C Enchant creature Enchanted creature has hexproof. Wennex Archer MMT 90 U 2U 3 Creature — Human Archer 1 3 C Whenever Wennex Archer deals damage to a creature, tap that creature. It doesn’t untap during its controller’s next untap step. Phantom Dancer MMT 74 U 3U 4 Creature — Spirit Rogue 2 2 C Skulk (This creature can't be blocked by creatures with greater power.) Whenever Phantom Dancer deals combat damage to a player, draw a card. Game of Power MMT 65 U 2U 3 Sorcery R Look at target player’s hand. Each player chooses a card from his or her hand. Reveal those cards. Each player draws cards equal to the converted mana cost of his or her card, then discards twice that many cards if his or her card had the highest converted mana cost or tied for highest converted mana cost of the revealed cards. Vortex Storm MMT 89 U 1U 2 Instant C Return target creature to its owner’s hand. Vestige 3UU (You may pay 3UU and discard a card to cast this card from your graveyard.) Blood Moon Inhibition MMT 51 U 2UU 4 Instant U Counter target spell. Threshold — Blood Moon Inhibition costs 2 less to cast if there are seven or more cards in your graveyard. Circle of Shielding MMT 13 W 1W 2 Enchantment R 1: Prevent the next 1 damage that would be dealt to target creature or player this turn. Felice the Binder MMT 21 W 3WWW 6 Planeswalker — Felice 4 M yInitialize/ccgreen=4+2/ccgreen+2-8, Emblem Get/ccgreen-8;/spawn Felice Emblem MMT When Felice the Binder is put into a graveyard from the battlefield, at the beginning of the next end step, destroy all creatures, then exile all graveyards. +2: Return up to one target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -8: You get an emblem with “Creatures you control have indestructible.” Convent Wolfmount MMT 16 W W 1 Creature — Hound 1 1 C When Convent Wolfmount enters the battlefield, you may have another target creature get +1/+1 until end of turn. Cloudcatcher MMT 15 W 1W 2 Enchantment U Flash 2: Prevent all combat damage target creature with flying would deal this turn. Sparkwing Dervish MMT 82 U 2U 3 Creature — Human Wizard 2 1 U Flying Whenever Sparkwing Dervish deals combat damage to a player, you may look at that player’s hand. Ser Vicarris MMT 77 U 2UU 4 Legendary Creature — Human Knight 3 3 R Whenever another creature enters the battlefield under your control, draw a card. Drowned Secrets MMT 58 U 1U 2 Sorcery U As an additional cost to cast Drowned Secrets, return an Island you control to its owner’s hand. Draw two cards. Disruptive Warfare MMT 57 U 2U 3 Instant U Tap all attacking and blocking creatures and remove them from combat. They don’t untap during their controller’s next untap step. Empty the Spirit MMT 59 U 2U 3 Instant C Return target creature to its owner’s hand. Threshold — You may put that creature on top of its owner’s library instead if there are seven or more cards in your graveyard. Mental Erasure MMT 71 U 1UU 3 Instant U Counter target spell. Vestige—3UU, Put the top ten cards of your library into your graveyard. (You may pay 3UU and put the top ten cards of your library into your graveyard and discard a card to cast this card from your graveyard.) Convent Manipulator MMT 55 U 2UU 4 Creature — Human Wizard 0 1 R At the beginning of your upkeep, pay UU for each creature you control but don’t own. If you can’t, sacrifice Convent Manipulator. 2UU, T: Gain control of target creature for as long as you control Convent Manipulator. Overarching Strings MMT 73 U 4UU 6 Enchantment U Whenever a creature attacks you or a planeswalker you control, draw a card. Thoughtwalker MMT 85 U 1U 2 Creature — Human Wizard 1 1 C Flying Thoughtwalker gets +1/+1 for each opponent with five or more cards in his or her hand. Dusk Patrol MMT 18 W 1WW 3 Creature — Human Soldier 3 3 R Remove a +1/+1 counter from Dusk Patrol: It gets +2/+2 until end of turn. Reborn 2—4WW (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with two additional +1/+1 counters on it and becomes reborn. When it dies while reborn, exile it.) Floodmancer MMT 64 U 1UU 3 Creature — Human Wizard 1 2 C Whenever another creature becomes tapped, that creature’s controller puts the top card of his or her library into his or her graveyard. T: Tap target creature. Sunset Kraken MMT 84 U 5UU 7 Creature — Kraken 7 7 U Menace Return two Islands you control to their owner’s hand: Return target creature to its owner’s hand. Hallucination Invoker MMT 67 U 2U 3 Creature — Spirit Wizard 1 1 U Skulk (This creature can't be blocked by creatures with greater power.) U, T: Tap up to two target creatures. Shorebound Beacon MMT 80 U 2UU 4 Enchantment U Whenever you cast a spell from your graveyard, draw a card. Materializing Wall MMT 70 U 2U 3 Creature — Wall 0 5 C Flash Defender Captivating Fallen MMT 52 U U 1 Instant C Tap target creature. Threshold — If there are seven or more cards in your graveyard, that creature doesn’t untap during its controller’s next untap step. Gaze Upon the Infinite MMT 66 U U 1 Sorcery C Reveal top 3/vp1at3 Each player reveals the top three cards of his or her library. Each opponent reveals his or her hand. Vestige 2U (You may pay 2U and discard a card to cast this card from your graveyard.) Eternal Memories MMT 19 W 2WW 4 Sorcery M You gain 1 life for each card in your graveyard. Vestige— 2WW, Exile the top six cards of your library. (You may pay 2WW and exile the top five cards of your library and discard a card to cast this card from your graveyard.) Silver Duelist MMT 40 W 1W 2 Creature — Human Soldier 2 2 U Reborn 1—2WW (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with an additional +1/+1 counter on it and becomes reborn. When it dies while reborn, exile it.) When Silver Duelist becomes reborn, you gain 3 life. Momentary Doubt MMT 31 W W 1 Instant C Prevent all combat damage that would be dealt to and by target creature this turn. Begin the March MMT 11 W 1WW 3 Sorcery C Spawn Soldier tokens/spawnx3 1/1 white Soldier MMT Create three 1/1 white Soldier creature tokens. Cloistered Mourner MMT 14 W W 1 Creature — Human 0 2 C Defender Threshold — Cloistered Mourner gets +0/+3 as long as there are seven or more cards in your graveyard. Wennex Captain MMT 45 W 2W 3 Creature — Human Soldier 2 2 C T: Move any number of +1/+1 counters from Wennex Captain onto another target creature. Reborn 2—4WW (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with two additional +1/+1 counters on it and becomes reborn. When it dies while reborn, exile it.) Battle Plans MMT 10 W 3WW 5 Sorcery C Creatures you control get +2/+2 until end of turn. Impasse MMT 28 W 1W 2 Instant C Prevent all combat damage that would be dealt this turn. Decimate the Enemy MMT 17 W W 1 Instant U Exile target attacking creature if its power is 1 or less. Threshold — Exile that creature if its power is 5 or less instead if there are seven or more cards in your graveyard. Wennex General MMT 46 W 1WW 3 Creature — Human Soldier 3 3 R If one or more +1/+1 counters would be placed on another creature you control, that many plus one +1/+1 counters are placed on it instead. Reborn 1—3WWW (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with an additional +1/+1 counter on it and becomes reborn. When it dies while reborn, exile it.) Touch of Light MMT 44 W W 1 Sorcery C Target creature gains vigilance and indestructible until end of turn. Smite MMT 41 W W 1 Instant C Destroy target blocked creature. Finishing Blow MMT 24 W W 1 Instant C Target blocking or blocked creature gets +3/+3 until end of turn. Nomadic Converts MMT 34 W 3W 4 Creature — Human Scout 2 5 C Reborn 1—5WW (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with an additional +1/+1 counter on it and becomes reborn. When it dies while reborn, exile it.) Fierce Defendant MMT 23 W 1W 2 Creature — Human Soldier 1 3 C Defender Reborn 1—3W (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with an additional +1/+1 counter on it and becomes reborn. When it dies while reborn, exile it.) Wennex Ranger MMT 47 W 1W 2 Creature — Human Knight 2 2 C First strike Spectral Swordsman MMT 42 W W 1 Creature — Spirit Soldier 1 1 C Skulk (This creature can't be blocked by creatures with greater power.) Whisk to Safety MMT 48 W 1W 2 Instant C Exile target creature, then return that card to the battlefield under its owner’s control. Ser Dex MMT 39 W WW 2 Legendary Creature — Human Knight 1 1 R Whenever another creature enters the battlefield, put a +1/+1 counter on Ser Dex. Felice’s Patronage MMT 22 W 2W 3 Enchantment — Aura R Enchant creature Indestructible Enchanted creature has indestructible. Sun Shepherdess MMT 43 W 2W 3 Creature — Human Cleric 0 3 R If you would gain life, you gain twice that much life instead. Moment of Serenity MMT 30 W W 1 Instant R Exile target creature you control, then return that card to the battlefield under your control. Vestige WW (You may pay WW and discard a card to cast this card from your graveyard.) Angel of Prophecies MMT 8 W 2W 3 Creature — Angel 1 3 C Scry 1/vp1pt1 Flying Whenever Angel of Prophecies attacks or blocks, scry 1. Living Petrification MMT 29 W W 1 Enchantment — Aura R Enchant creature Enchanted creature gets +0/+4 and has defender. When Living Petrification leaves the battlefield, destroy enchanted creature. Binder’s Blessing MMT 12 W W 1 Instant C Target creature gains skulk until end of turn. (That creature can't be blocked by creatures with greater power.) Hidden Traps MMT 27 W WW 2 Instant U Hidden Traps deals 2 damage to each attacking creature. Flicker of Time MMT 63 U 4UU 6 Sorcery R Take an extra turn after this one. If Flicker of Time was cast during an extra turn, exile it. Vestige 8UU (You may pay 8UU and discard a card to cast this card from your graveyard.) Ghost of the Arena MMT 25 W 1W 2 Creature — Spirit Warrior 1 1 U Skulk (This creature can't be blocked by creatures with greater power.) Double strike Moonlit Communal MMT 32 W XW 1 Sorcery U Spawn Soldier/spawn 1/1 white Soldier MMTSpawn five Soldier tokens/spawnx5 1/1 white Soldier MMT Create X 1/1 white Soldier creature tokens. Vestige XXW (You may pay XXW and discard a card to cast this card from your graveyard.) Fallen Gladiator MMT 20 W 3W 4 Creature — Spirit Warrior 2 2 U Skulk (This creature can't be blocked by creatures with greater power.) Whenever Fallen Gladiator attacks or blocks, you may have it get +1/+1 until end of turn for each other untapped creature you control. Savannah Hunter MMT 37 W 1W 2 Creature — Human Soldier 1 2 U First strike Threshold — Savannah Hunter gets +2/+0 as long as there are seven or more cards in your graveyard. Send Offbalance MMT 38 W W 1 Instant U Tap target attacking or blocking creature. Prevent all combat damage it would deal this turn. It doesn't untap during its controller’s next untap step. Rebirth Mage MMT 36 W 4W 5 Creature — Human Cleric 1 1 U When Rebirth Mage enters the battlefield, return target creature card from your graveyard to the battlefield. Ornate Guardian MMT 35 W W 1 Creature — Human Soldier 1 1 C Defender T: You gain 1 life. Gaunt Imp MMT 107 B B 1 Creature — Imp 0 1 R Flying Discard a card: Gaunt Imp gets +1/+1 until end of turn. Storm of Fire MMT 167 R 3RR 5 Sorcery C Destroy target land. Storm of Fire deals 3 damage to that land’s controller. End of Ages MMT 103 B 3BB 5 Sorcery M End of Ages can’t be countered. Destroy all creatures and planeswalkers. Haunted Memoires MMT 108 B 1B 2 Enchantment — Aura M Enchant player At the beginning of enchanted player’s upkeep, that player exiles two cards from their graveyard. If they can’t, they lose 2 life. Dark Tithe MMT 100 B BB 2 Sorcery M For each permanent, its controller sacrifices it unless they pay 1 life. Arachnid Broodmother MMT 95 B BB 2 Creature — Spider 1 1 R Spawn Spider/spawn 1/1 black Spider MMT Whenever another creature dies, put a +1/+1 counter on Arachnid Broodmother. When Arachnid Broodmother dies, create a 1/1 black Spider creature token with deathtouch for each +1/+1 counter on Arachnid Broodmother. Endless Parasite MMT 104 B 3BB 5 Creature — Ooze * * R Endless Parasite’s power and toughness are each equal to the number of cards in all graveyards. Reborn 1—5BB (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with an additional +1/+1 counter on it and becomes reborn. When it dies while reborn, exile it.) Slave Trade MMT 125 B BB 2 Enchantment R When Slave Trade enters the battlefield, each player exiles a nontoken creature they control. 4, Exile a nontoken creature you control: Put a creature card exiled with Slave Trade onto the battlefield under your control. Any player may activate this ability but only any time they could cast a sorcery. Lifeslinger MMT 113 B BB 2 Creature — Human Wizard 0 1 R T, Pay 1 life: Target creature gets -1/-1 until end of turn. That creature’s controller loses 1 life. Withered Field Scarecrow MMT 173 R R 1 Creature — Scarecrow 3 3 C As an additional cost to cast Withered Field Scarecrow, sacrifice a land. Outcast Torturer MMT 119 B 1BB 3 Creature — Spirit Cleric 3 2 R Skulk (This creature can't be blocked by creatures with greater power.) Whenever a creature blocks Outcast Torturer, that creature gets -2/-2 until end of turn. Ser Selveris MMT 123 B 3BB 5 Legendary Creature — Human Knight 4 4 R Lifelink Pay 3 life, Discard a card: Ser Selveris gets +2/+2 until end of turn. Twisted Pegasus MMT 131 B BB 2 Creature — Pegasus Spirit 2 1 R Flying, deathtouch, lifelink 2B: Put Twisted Pegasus from your graveyard on top of your library. Carrion Frenzy MMT 97 B 3BB 5 Enchantment R At the beginning of each opponent’s upkeep, that player loses life equal to the number of creature cards in his or her graveyard. You gain that much life. Hidden Meditation MMT 110 B B 1 Sorcery U Target creature gets +3/-1 until end of turn. Threshold — You may cast Hidden Meditation as though it had flash if there are seven or more cards in your graveyard. Mortis Timekeeper MMT 117 B 2B 3 Creature — Spirit 2 2 U T: Target player loses 1 life. Beneath the Bog MMT 96 B B 1 Sorcery U Target opponent reveals his or her hand. You choose a creature or artifact card from it. That player discards that card. Vestige 2BB (You may pay 2BB and discard a card to cast this card from your graveyard.) False Justice MMT 106 B 1B 2 Instant U Tap target creature. You may destroy that creature instead if another creature died this turn. Tempered Dragon MMT 168 R 1RR 3 Creature — Dragon 2 1 U Flying, haste Fiery Flight MMT 147 R 2RR 4 Sorcery U Spawn Dragon/spawn 3/3 red Dragon MMT Create a 3/3 red Dragon creature token with flying. Vestige 5RR (You may pay 5RR and discard a card to cast this card from your graveyard.) Meteor Slinger MMT 158 R 1RR 3 Creature — Human Wizard 1 2 U T: Meteor Slinger deals 1 damage to any target. Threshold — Whenever you cast an instant or sorcery spell, if there are seven or more cards in your graveyard, untap Meteor Slinger. Goblin Royalty MMT 151 R 1RR 3 Creature — Goblin Warrior 2 2 U T: Target Goblin creature gets +2/+2 until end of turn. Orc Mercenary MMT 160 R 2R 3 Creature — Orc Warrior 2 1 C When Orc Mercenary enters the battlefield, it deals 2 damage to any target. Flamespitter MMT 149 R 2R 3 Enchantment — Aura U Enchant creature Enchanted creature has “T: This creature deals 1 damage to any target.” War Singer MMT 172 R 2RR 4 Creature — Human Warrior 3 2 C First strike Ancestral Alpha MMT 135 R 4R 5 Creature — Spirit Minotaur 4 3 C Threshold — Ancestral Alpha gets +2/+0 as long as there are seven or more cards in your graveyard. Seer of Sand MMT 164 R R 1 Creature — Human Druid 1 1 C When Seer of Sand enters the battlefield, discard a card, then draw a card. Revival of Mortis MMT 121 B 3BB 5 Sorcery U Return target creature card from your graveyard to the battlefield. Vestige 6BB (You may pay 6BB and discard a card to cast this card from your graveyard.) Issue Challenge MMT 190 G 1G 2 Sorcery C Target creature you control fights target creature you don’t control. Vestige 3G (You may pay 3G and discard a card to cast this card from your graveyard.) Final Inferno MMT 148 R 2R 3 Sorcery C As an additional cost to cast Final Inferno, sacrifice a creature. Final Inferno deals 5 damage to any target. Incinerator Charge MMT 153 R 1R 2 Instant C Incinerator Charge deals damage equal to the number of attacking creatures to any target. Pyromantic Aura MMT 162 R 3R 4 Sorcery C Target creature gets +X/+0 until end of turn, where X is its toughness. Gaze of Madness MMT 150 R R 1 Instant C Target creature attacks this turn if able. Vestige 1R (You may pay 1R and discard a card to cast this card from your graveyard.) Convent’s Wrath MMT 139 R 1R 2 Enchantment — Aura C Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Spark Slinging MMT 166 R 1R 2 Instant C Scry 1/vp1pt1 Spark Slinging deals 2 damage to any target. Scry 1. Vestige 3RR (You may pay 3RR and discard a card to cast this card from your graveyard.) Unlimited Potential MMT 87 U 5UU 7 Enchantment M Exile a card from your hand: Draw a card. Marshland Scrounger MMT 115 B B 1 Creature — Human Rogue 1 1 C Threshold — As long as there are seven or more cards in your graveyard, Marshland Scrounger gets +1/+1 and has deathtouch. Will of the Elders MMT 132 B 3BB 5 Sorcery U Target player loses life equal to the highest converted mana cost among permanents you control. Heartessence Mage MMT 109 B 1B 2 Creature — Spirit Wizard 1 1 C Skulk (This creature can't be blocked by creatures with greater power.) Whenever Heartessence Mage deals combat damage to a player, target creature gets -1/-1 until end of turn. Return of the Buried MMT 120 B 2B 3 Sorcery C Target player loses life equal to the number of creature cards in his or her graveyard. Hide Behind Closed Doors MMT 111 B 1B 2 Enchantment C Whenever a creature dies, you may have target creature get -1/-0 until end of turn. Inescapable Fate MMT 112 B 1B 2 Instant C Target creature gets -1/-1 until end of turn. Threshold — You may destroy that creature instead if there are seven or more cards in your graveyard. Obedience Beyond Death MMT 118 B 4B 5 Sorcery C Exile target creature card from a graveyard. Target player loses life equal to that card’s power. Rewrite the Histories MMT 76 U XUU 2 Sorcery M Each player shuffles his or her graveyard into his or her library, then draws X cards. Ancestral Ram MMT 94 B 1BB 3 Creature — Spirit Minotaur 3 3 C Skulk (This creature can't be blocked by creatures with greater power.) Ascend into Obscurity MMT 50 U 2U 3 Enchantment M At the beginning of each player’s upkeep, exile target creature that player controls until Ascend into Obscurity leaves the battlefield. If you can’t, sacrifice Ascend into Obscurity. Enchantress’s Trick MMT 60 U 3UU 5 Enchantment — Aura R Enchant creature You control enchanted creature. Threshold — As long as there are seven or more cards in your graveyard, Enchantress’s Trick and enchanted creature have hexproof. Endless Doorways MMT 61 U 2UU 4 Enchantment R Whenever a creature attacks you or a planeswalker you control, return that creature to its owner’s hand unless its controller pays 2. Unravel the Mechanisms MMT 88 U 1U 2 Enchantment R Whenever you cast a spell, exile the top card of your library. Sacrifice Unravel the Mechanisms: Take an extra turn after this one. Activate this ability only if there are five or more cards exiled with Unravel the Mechanisms. Fated Submersion MMT 62 U 3UU 5 Instant R Put target creature and target land with the same owner on top of their owner’s library in any order. Compartmentalize MMT 54 U U 1 Instant R No more than one creature can attack this turn. No more than one creature can block this turn. Vestige 2UU (You may pay 2UU and discard a card to cast this card from your graveyard.) Puppeteer Dancer MMT 75 U 2UU 4 Creature — Spirit Wizard 1 1 R 2U: Target creature attacks this turn if able. 2U: Target creature blocks this turn if able. Crypt Dragon MMT 98 B 2B 3 Creature — Zombie Dragon 1 2 C Flying 1R: Crypt Dragon gets +1/+1 until end of turn. Marrow Reader MMT 114 B BB 2 Creature — Human Cleric 3 2 C Skull-Faced Duelist MMT 124 B 2B 3 Creature — Human Soldier 2 2 U Reborn 2—3B, Sacrifice a creature. (You may cast this card from your graveyard for it’s reborn cost. If you do, it enters the battlefield with two additional +1/+1 counters on it and becomes reborn. When it dies while reborn, exile it.) When Skull-Faced Duelist becomes reborn, each opponent loses life equal to its power and you gain that much life. Afterlife Bard MMT 93 B 3B 4 Creature — Human Cleric 1 1 U 3B, T: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Dark Studies MMT 99 B B 1 Sorcery U Return target creature card from your graveyard to your hand. Vestige—B, Exile three cards from your graveyard. (You may pay B and exile three cards from your graveyard and discard a card to cast this card from your graveyard.) Falling Darkness MMT 105 B BB 2 Sorcery U All creatures get -1/-1 until end of turn. Threshold — All creatures get -2/-2 until end of turn instead if there are seven or more cards in your graveyard. Mortis Monstrosity MMT 116 B 2B 3 Creature — Spirit Dragon * * U Menace Mortis Monstrosity’s power and toughness are each equal to the number of creature cards in your graveyard. Sackmask Titan MMT 122 B 4B 5 Creature — Zombie Warrior 7 4 U yInitialize/cr90 Sackmask Titan enters the battlefield tapped. Dockyard Scourge MMT 101 B 3B 4 Creature — Human Pirate 3 3 C Threshold — Dockyard Scourge has menace as long as there are seven or more cards in your graveyard. Feathered Waif MMT 146 R R 1 Creature — Elemental 1 1 C Haste Duskblade Scavengers MMT 102 B 4B 5 Creature — Human Warrior 5 3 C Threshold — Duskblade Scavengers has menace as long as there are seven or more cards in your graveyard. Torturous Rage MMT 129 B 1B 2 Enchantment — Aura C Enchant creature Whenever enchanted creature attacks, its controller loses 1 life. Enchanted creature gets +3/+0. Spiritual Undertaking MMT 126 B 3BB 5 Sorcery C Destroy target creature. Threshold — That creature’s controller loses 3 life if there are seven or more cards in your graveyard. Touch of the Fallen MMT 130 B 1B 2 Enchantment — Aura C Enchant creature Enchanted creature gets +1/-1. Threshold — Enchanted creature gets +3/-1 instead as long as there are seven or more cards in your graveyard. Thought Reaper MMT 127 B B 1 Creature — Human Rogue 1 1 U Skulk (This creature can’t be blocked by creatures with greater power.) Threshold — Whenever Thought Reaper deals combat damage to a player, if there are seven or more cards in your graveyard, exile the top three cards of that player’s library. Abandoned Homestead MMT 91 B 1BB 3 Enchantment C At the beginning of each player’s upkeep, that player discards a card. If they can’t, sacrifice Abandoned Homestead. Time of the Elders MMT 128 B 1B 2 Sorcery C Target creature gets -1/-1 until end of turn for each card in your graveyard.